Game Industry

The video game industry has undergone an explosive transformation since it’s humble beginnings in the 1970s. They emerged as a ubiquitous force that captivates audiences worldwide. With a global market value exceeding $300 billion, video games have become an integral part of modern culture. They’ve transcended mere entertainment to influence artistic expressions, technological advancements, and even social interactions.

 

The industry’s diversity is a testament to its enduring appeal. From action-packed adventures to puzzle-solving enigmas, from role-playing epics to sports simulations, video games cater to a wide range of interests and preferences. This versatility is further amplified by the sheer number of platforms available, encompassing personal computers, consoles, mobile devices, and even virtual reality headsets.

  • Roguelike VS Roguelite – How To Tell The Difference

    Roguelike VS Roguelite – How To Tell The Difference


    I bet some of you had to read the title twice because the difference in the name between a roguelike and a roguelite is just a single letter… This also pretty much shows how different they are from each other. They are almost the same but… Not quite which is why people tend to confuse… Read More…

  • Helldivers 2: How A PSN Requirement Could Ruin A Game

    Helldivers 2: How A PSN Requirement Could Ruin A Game


    Helldivers 2, which was released in February 2024, was a huge success. People were playing it left and right when it first came out which is definitely no surprise. Thanks to its stunning graphics and action-filled gameplay it captured many people’s attention right from the get go. This quickly led to it becoming the most-sold… Read More…

  • Find The Perfect Match: How To Get A Publisher For Your Game

    Find The Perfect Match: How To Get A Publisher For Your Game


    Publishers can be a daunting thing if you’re just starting out on your video game journey. But you don’t have to be afraid to reach out to them at all. It is their job to review games and to talk to devs day by day. They are always looking for the next big thing and… Read More…

  • From Dev To Steam: How To Release A Game On Steam In 2024

    From Dev To Steam: How To Release A Game On Steam In 2024


    Releasing a game can be daunting and nerve-racking, especially if it’s your first one. The possibilities are endless. You could go find a publisher that helps you along on your journey… Or you could release your game completely on your own. Thankfully there are a lot of platforms allowing you to sell your product on… Read More…

  • AI Coding: How To Utilize AI As A Game Programmer

    AI Coding: How To Utilize AI As A Game Programmer


    The topic of the uprising AI is all people talk about nowadays. But it also seems that people are divided into two fractions… The one fearing it because of the risk of losing their jobs or because it is a brand new technology… And those who see it as a tool that is going to… Read More…

  • AI As A Tool: How To Speed Up Your Process As A Concept Artist Using AI

    AI As A Tool: How To Speed Up Your Process As A Concept Artist Using AI


    AI has risen through the ranks over the last years and while there are many contradictions around AI art and the ethical dilemma behind it… We artists need to come to terms with the fact that it’s going to stay around in one way or another. So, instead of avoiding it we should embrace it… Read More…

  • Release Chaos – When Is The Best Time To Publish Your Game?

    Release Chaos – When Is The Best Time To Publish Your Game?


    As an indie developer you have to keep so many things in mind that it sometimes seems overwhelming. Especially setting a release date for your game can be very stressful and challenging. Should you launch during a sale or rather during a time other companies try to avoid? Let’s take a look at the best… Read More…

  • Level Up Your Plate: Video Game Design Is Like Cooking

    Level Up Your Plate: Video Game Design Is Like Cooking


    This might sound funny to a lot of you but people who enjoy cooking as much as I do probably can relate. Game Design is like cooking. Why would I say such a thing? How did I get to that conclusion? Because someone rather unexpectedly asked me to explain game design to them. Usually it’s… Read More…

  • Characters & Creatures: How To Tell The Difference

    Characters & Creatures: How To Tell The Difference


    It might sound kind of obvious that characters and creatures are different from each other but sometimes… It’s not that easy to tell. Back in university my colleagues and I had a rather interesting discussion once. When are you able to call something a character or a creature? Your surprise, some of us had rather… Read More…

  • Navigating The Crossroads: How To Design A Point Of No Return

    Navigating The Crossroads: How To Design A Point Of No Return


    More often than not while playing a game we’re going to hit a so-called ‘Point of No Return’ (PNR). Most of the time this PNR marks a spot where the player gets cut off certain areas or contents. Sometimes you can revisit those places after a while, sometimes it’s impossible. Either you have to go… Read More…